This backs up previous comments from Mark Cerny, the lead PS5 architect, during an interview with Wired last year. It sounds like Sony is keen to blur the line between the user’s game and the console ...
In context: The early 1990s were tumultuous years for the home computer operating system market. Major corporations were vying for dominance in the emerging GUI-based paradigm, with Microsoft poised ...
From industrial control to home appliances and handheld devices, there is a continuing trend towards embedding increasing degrees of both intelligence and connectivity into all kinds of end products.