“It’s just like planning a dinner,” the renowned computer scientist Grace Hopper once quipped about computing in a 1967 issue of Cosmopolitan. “You have to plan ahead and schedule everything so it’s ...
The film discusses the evolution of graphic design through computer technology, highlighting how computers enhance the efficiency and creativity of graphic artists. It contrasts traditional graphic ...
Grace Hertlein’s collection is “a kaleidoscopic snapshot of the early decades of an art historical and technological phenomenon.” Courtesy Sotheby's It’s Geek Week at Sotheby’s—the auction house’s ...
Modern day computer artist, [Amy Goodchild] surveys a history of Early Computer Art from the 1950s and 1960s. With so much attention presently focused on AI-generated artwork, we should remember that ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
This summer, MFA Computer Arts headed west to contribute to, participate in, and volunteer within a community of industry experts at the computer graphics and interactive techniques conference, ...
The SVA MFA Computer Arts department invites applications for the fall 2020 academic year. Our fields of study include fine art, motion graphics, and animation. The SVA MFA Computer Arts Department ...
From a list of 60 nominees, the following 15 students have been named as semifinalists for the 2022 Artist of the Year in computer-assisted visual arts. The students were chosen by a panel of teachers ...