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Early PC graphics were wild: A look back at the pre-GPU era
IBM was a big player in the early days of personal computing. In 1981, IBM introduced the "PC," followed by the PC-XT in 1983. The original IBM PC effectively had zero graphics power, though. Most ...
“It’s just like planning a dinner,” the renowned computer scientist Grace Hopper once quipped about computing in a 1967 issue of Cosmopolitan. “You have to plan ahead and schedule everything so it’s ...
The film discusses the evolution of graphic design through computer technology, highlighting how computers enhance the efficiency and creativity of graphic artists. It contrasts traditional graphic ...
Modern day computer artist, [Amy Goodchild] surveys a history of Early Computer Art from the 1950s and 1960s. With so much attention presently focused on AI-generated artwork, we should remember that ...
Grace Hertlein’s collection is “a kaleidoscopic snapshot of the early decades of an art historical and technological phenomenon.” Courtesy Sotheby's It’s Geek Week at Sotheby’s—the auction house’s ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
This summer, MFA Computer Arts headed west to contribute to, participate in, and volunteer within a community of industry experts at the computer graphics and interactive techniques conference, ...
The SVA MFA Computer Arts department invites applications for the fall 2020 academic year. Our fields of study include fine art, motion graphics, and animation. The SVA MFA Computer Arts Department ...
MFA Computer Arts presents a two-day thesis screening event at the SVA Theatre featuring short talks and videos of graduating students’ work. Wednesday’s screening will include 2D animation and motion ...
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