For Bobcats playing the latest Fallout 76 expansion, whether they’re Ohio University game development students or longtime ...
In a recent interview with Polygon, Bruce Straley did not hold back in expressing his concerns regarding generative AI's role in game development. He described the technology as "a snake eating its ...
Executive producer Todd Howard says that Bethesda Game Studios is working on multiple projects at once, and that Elder ...
Inverse talks to Nightdive Studios about the importance of looking back, and how both remasters and remakes can tie into game ...
Larian CEO Swen Vincke has announced the studio's plans host an ask me anything session about their generative AI use and ...
Assassin's Creed Shadows broke boundaries for accessibility in 2025, and its creators are thrilled to share the spotlight ...
The NWSL hosted its first-ever combine in Bradenton, Fla. in December, which acted as a showcase for college players that ...
Discover how a performance management system is set to transform Nigeria's public service, overcoming decades of stagnation ...
Capcom held a hands-on demonstration and briefing for “Resident Evil Requiem,” which is scheduled for release Feb. 27, 2026.
The ‘godmother of AI’ talks about her latest venture to create 3D worlds to ‘superpower’ human creativity in areas including robotics and gaming ...
Discover how integrators are shifting from a compliance-based approach to an experience-first assistive listening design.
That was a few months ago before I realized Google has an AI tool called NotebookLM that (mostly) lets you converse with two ...