
- Welcome to Processing! / Processing.org- Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy … 
- Processing - Wikipedia- Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching … 
- OpenProcessing - Creative Coding for the Curious Mind- Merge creativity and algorithms to sketch ever-evolving visuals that use randomness to create mesmerizing patterns, shapes, and designs. Explore inspiring works of established artists or … 
- Processing Foundation - GitHub- Source code for Processing, the software sketchbook and Java-based programming language for students, artists, designers, educators, hobbyists, and creative coders. 
- Processing Foundation- We work toward our goals by developing and distributing a group of related software projects, which includes Processing (Java), p5.js (JavaScript), and Processing Android, and by … 
- Processing | Net Art Anthology- Processing is a free, open-source coding language for visual art developed by Ben Fry and Casey Reas, former classmates at the MIT Media Lab. Launched in 2001 as Proce55ing, the project … 
- Reference / Processing.org- Help us continue with your generosity! Returns the number of milliseconds (thousandths of a second) since the sketch started. Writes array data to the text area of the Processing … 
- Browse Sketches - OpenProcessing- Join OpenProcessing - Sign in. Create a Sketch. Teaching with OpenProcessing. View Active Classes. Pricing. Create a Class. Legal. Community Guidelines. Credits. Terms of Service- … 
- Processing Tutorials - Happy Coding- Processing is a coding language for making creative, animated, interactive, and artistic projects. It's designed for folks who are new to coding, so it's the perfect place to start. 
- Environment / Processing.org- Processing allows people to create sketches at two levels of complexity that we call "static" and "active" sketches. People new to programming often begin with static sketches to learn about …